img

QQ群聊

img

官方微信

高级检索

黄金科学技术 ›› 2019, Vol. 27 ›› Issue (4): 629-636.doi: 10.11872/j.issn.1005-2518.2019.04.629

• 采选技术与矿山管理 • 上一篇    

基于VR技术的非煤矿山火灾应急培训系统的开发

洪洋1,2(),周科平1,2(),梁志鹏1,2,胡业民3   

  1. 1. 中南大学资源与安全工程学院,湖南 长沙 410083
    2. 中南大学高海拔寒区采矿工程技术研究中心,湖南 长沙 410083
    3. 湖南中矿智园信息科技有限责任公司,湖南 长沙 410083
  • 收稿日期:2019-06-29 修回日期:2019-07-19 出版日期:2019-08-31 发布日期:2019-08-19
  • 通讯作者: 周科平 E-mail:hongyang@csu.edu.cn;kpzhou@vip.163.com
  • 作者简介:洪洋(1995-),男,湖北宣恩人,硕士研究生,从事安全管理和矿山VR等方面的研究工作。hongyang@csu.edu.cn
  • 基金资助:
    国家自然科学基金项目“高寒冻融区露天矿岩质边坡裂隙网络扩展行为多尺度时变演化机制”(51774323)

Development of Non-coal Mine Fire Contingency Training System Based on VR Technology

Yang HONG1,2(),Keping ZHOU1,2(),Zhipeng LIANG1,2,Yemin HU3   

  1. 1. School of Resources and Safety Engineering,Central South University,Changsha 410083,Hunan,China
    2. Research Center for Mining Engineering and Technology in Cold Regions,Central South University,Changsha 410083,Hunan,China
    3. Sino Mining Science Park(Hunan) Information Technology Co. ,Ltd. ,Changsha 410083,Hunan,China
  • Received:2019-06-29 Revised:2019-07-19 Online:2019-08-31 Published:2019-08-19
  • Contact: Keping ZHOU E-mail:hongyang@csu.edu.cn;kpzhou@vip.163.com

摘要:

为了克服非煤矿山矿井火灾传统应急培训方式效果不佳和部分培训内容难以实现的问题,设计了包含项目基本介绍、事故场景体验、人员角色体验和综合考核评价4个子系统的矿井火灾应急培训系统功能框架。利用3Ds Max三维建模软件和Unity3D游戏引擎建立了矿井火灾虚拟场景,通过C#语言脚本编程和HTC VIVE头显设备实现学员与矿井火灾虚拟场景的交互,从而完成了系统的开发,并对系统进行了评估。评估结果表明,VR培训系统的用户体验指标一般是PPT培训的2~4倍,其中沉浸性是PPT培训的22.5倍,培训效果指标一般是PPT培训的1~2倍,说明基于VR技术的矿井火灾应急培训系统的用户体验和培训效果更好。

关键词: 虚拟现实, 矿井火灾, 应急培训, VR培训系统, 系统评估, 非煤矿山

Abstract:

Non-coal mines are prone to fire accidents due to the fragility of the mine system and the high temperature of the mine.It is important to improve the fire contingency professional skills of mine operators through contingency training, which plays an important role in the prevention and control of mine fire accidents.However, the traditional contingency training has the disadvantages of single form, poor training effect and difficulty in realizing some training contents, so this paper developed a non-coal mine fire contingency training system with comprehensive functions and strong interaction using virtual reality technology.A mine fire contingency training system functional framework consisted of four basic subsystems,namely project introduction subsystems,accident scene experience subsystems,personnel role experience subsystems and comprehensive assessment subsystems is designed.And a mine fire training system is constructed whose functions include the virtual roaming before the fire, the scene experience when the fire occurred, the evacuation,contingency rescue,post-disaster treatment after the fire,and comprehensive assessment and evaluation after learning and training.3Ds Max 3D modeling software and Unity3D game engine are utilized to establish a virtual scene of mine fire,and the C# language script programming and HTC VIVE head-mounted display device are applied to realize the interaction between trainee and the mine fire virtual scene thus the system is developed, and conducting indoor test and field test for evaluation on the system effect. The results of the indoor test evaluation show that the user experience indicators of the VR training system are generally 2 to 4 times of the PPT training,and its immersion indicator is 22.5 times of the PPT training. The training effect indicators are generally 1 to 2 times of the PPT training, and 90% of the tested students prefer the mine fire emergency training system based on VR technology.While the field test process equipment is stable, mine operators have a strong interest in the VR training system and stronger willingness to learn actively, and most of them mentioned that they can be proficient in operation system and understand the training content of the system easily.It shows that the mine fire contingency training system based on VR technology can bring better user experience and training effect, improve the efficiency of mine fire contingency training effectively, and is more popular than traditional training.The VR training system has the characteristics of low cost, easy acceptance and flexible training methods, which can achieve good training results and strengthen the fire emergency professional skills of mine operators.

Key words: virtual reality, mine fire, contingency training, VR training system, system evaluation, non-coal mines

中图分类号: 

  • TD77+1

表1

系统功能模块"

子系统名称 模块 功能
项目基本介绍子系统 系统简介 了解系统的基本功能、培训目的
操作培训 熟悉交互界面并学会手柄的使用
事故场景体验子系统 电缆起火事故 体验事故发生的不同场景,了解矿井火灾的起火原因,对于矿井火灾产生直观的感受
变压器爆炸事故
人为火灾事故
人员角色体验子系统 疏散逃离 熟悉避灾流程和路线
灭火处理 熟悉灭火措施和灾后处理工作
救援急救 熟悉救援流程和学习应急处理措施
综合考核评价子系统 事故处理 考核基本事故处理方式
消防知识 考核常用消防知识
医疗自救 考核一般医疗急救知识

图1

人员角色体验流程"

图2

综合考核评价流程"

图3

系统开发技术路线"

图4

渲染后的场景"

图5

用户交互的设备"

图6

评估试验"

图7

评估结果"

1 杨黔平 .矿山安全培训体系的构建及培训效果评估研究[J].科技风,2015(7):108.
Yang Qianping .Research on construction of mine safety training system and evaluation of training effect[J].Technology Wind,2015(7):108.
2 张启文 .矿山安全培训与考核系统开发分析[J].现代物业,2013,12(12):58-59.
Zhang Qiwen .Development and analysis of mine safety training and assessment system[J].Modern Property Management,2013,12(12):58-59.
3 Shiva P , Pascal P , Stephen P ,et al .A qualitative evaluation of the role of virtual reality as a safety training tool for the mining industry[J].Intersections in Simulation and Gaming,2018,10711:188-200.
4 修春华,孙秀娟,苗坡,等 .基于Unity3D的虚拟矿山漫游仿真系统设计与实现[J].金属矿山,2015,44(4):262-266.
Chunhua Xiu , Sun Xiujuan , Miao Po ,et al .Design and implementation of virtual mine roaming simulation system based on Unity3D[J].Metal Mine,2015,44(4):262-266.
5 张二洋,陈建宏 .基于Surpac矿山设计软件及虚幻引擎实现的矿山虚拟现实漫游系统[J].黄金科学技术,2017,25(4):93-98.
Zhang Eryang , Chen Jianhong .Design and implementation of virtual mine roaming system based on surpac and unreal engine[J].Gold Science and Technology,2017,25(4):93-98.
6 胡东涛,黄浪,周焕明,等 .基于虚拟现实技术的非煤矿山救护队培训系统设计与实现[J].中国安全生产科学技术,2017,13(2):171-175.
Hu Dongtao , Huang Lang , Zhou Huanming ,et al .Design and implementation of training system for non-coal mine rescue team based on virtual reality technology[J].Journal of Safety Science and Technology,2017,13(2):171-175.
7 Cao L , Lin J , Li N .A virtual reality based study of indoor fire evacuation after active or passive spatial exploration[J].Computers in Human Behavior,2019,90:37-45.
8 Kinateder M , Ronchi E , Gromer D ,et al .Social influence on route choice in a virtual reality tunnel fire[J].Transportation Research Part F:Traffic Psychology and Behaviour,2014,26:116-125.
9 何高奇,郁明强,蒋正清,等 .基于VR火灾逃生游戏的应急行为评估系统[J].系统仿真学报,2017,29(11):2796-2803.
He Gaoqi , Yu Mingqiang , Jiang Zhengqing ,et al .Emergency behavior assessment system based on VR fire escape game[J].Journal of System Simulation,2017,29(11):2796-2803.
10 武炜 .煤矿井下火灾事故人员逃生可视化技术研究[D].焦作:河南理工大学,2010.
Wu Wei .Visualizing Technology and Its Research on Mine Fire Accident and Rescue[D].Jiaozuo:Henan Polytechnic University,2010.
11 朱红青,秦晓峰,杨成轶,等 .基于Virtools的矿井火灾救援VR培训系统开发[J].矿业研究与开发,2014,34(4):95-98.
Zhu Hongqing , Qin Xiaofeng , Yang Chengyi ,et al .Development of mine fire rescue VR training system based on virtools[J].Mining Research and Development,2014,34(4):95-98.
12 任大伟,刘阳 .煤矿井下逃生训练平台的开发与评估[J].煤矿安全,2016,47(5):122-125.
Ren Dawei , Liu Yang .Development and evaluation of virtual reality training platform for emergency escape in underground coal mine[J].Safety in Coal Mines,2016,47(5):122-125.
13 Rüppel U , Schatz K .Designing a BIM-based serious game for fire safety evacuation simulations[J].Advanced Engineering Informatics,2011,25(4):600-611.
14 刘敦文,贾昊燃,翦英骅,等 .基于虚拟现实技术的隧道火灾应急培训系统构建和研究[J].中国安全生产科学技术,2019,15(2):131-137.
Liu Dunwen , Jia Haoran , Jian Yinghua ,et al .Construction and research of emergency training system for tunnel fire based on virtual reality technology[J].Journal of Safety Science and Technology,2019,15(2):131-137.
15 孟凡兴,张伟 .火灾下紧急逃生的虚拟现实系统开发与评估[J].人类工效学,2013,19(2):23-26.
Meng Fanxing , Zhang Wei .Development and evaluation of a virtual reality system of fire emergency escape[J].Chinese Journal of Ergonomics,2013,19(2):23-26.
16 杜宝江,查亮,林灵 .消防安全教育虚拟火灾逃生体验舱系统的设计[J].系统仿真学报,2017,29(2):453-461.
Du Baojiang , Zha Liang , Lin Ling .Key technology of fully immersive virtual experience cabin[J].Journal of System Simulation,2017,29(2):453-461.
17 刘正宇,李爱兵,邹平,等 .非煤矿山火灾事故应急救援适用性技术分析[J].采矿技术,2010,10(5):43-45.
Liu Zhengyu , Li Aibing , Zhou Ping ,et al .Technical analysis on applicability of emergency rescue for non-coal mine fire accidents[J].Mining Technology,2010,10(5):43-45.
18 Lawson G , Salanitri D , Waterfield B .Future directions for the development of virtual reality within an automotive manufacturer[J].Applied Ergonomics,2016,53:323-330.
19 Vaughan N , Gabrys B , Dubey V N .An overview of self-adaptive technologies within virtual reality training[J].Computer Science Review,2016,22:65-87.
20 Aebersold M , Voepel-Lewis T , Cherara L ,et al .Interactive anatomy-augmented virtual simulation training[J].Clinical Simulation in Nursing,2018,15:34-41.
[1] 张二洋,陈建宏. 基于Surpac矿山设计软件及虚幻引擎实现的矿山虚拟现实漫游系统[J]. 黄金科学技术, 2017, 25(4): 93-98.
[2] 毕林,崔君*,林格,谢伟. 矿井火灾最优逃生路径优化数学模型的构建与实现[J]. 黄金科学技术, 2017, 25(2): 104-109.
[3] 朱学礼,冯涛,柏瑞,宁霄峰,李肖,张子衿. “地质+”多元驱动智慧勘查初步应用[J]. 黄金科学技术, 2017, 25(1): 46-54.
Viewed
Full text


Abstract

Cited

  Shared   
  Discussed   
[1] 李淑芳, 于永安, 朝银银, 王美娟, 张岱, 刘君, 孙亮亮. 在辽东成矿带找寻层控型金矿床靶区[J]. J4, 2010, 18(3): 59 -62 .
[2] 崔廷军, 逯克思, 庄勇, 傅星. 青海省柴达木盆地南缘金成矿带特征及成矿规律浅析[J]. J4, 2010, 18(3): 63 -67 .
[3] 刘胜光, 高海峰, 黄锁英. 电子手薄在山东焦家金矿地质专业中的应用[J]. J4, 2010, 18(3): 79 -82 .
[4] 闫杰, 覃泽礼, 谢文兵, 蔡邦永. 青海南戈滩—乌龙滩地区多金属地质特征与找矿潜力[J]. J4, 2010, 18(4): 22 -26 .
[5] 任广智, 赵玉锁, 肖振, 卿敏, 魏峰, 缪振平. 河北峪耳崖金矿床矿体赋存规律及找矿预测[J]. J4, 2010, 18(4): 27 -32 .
[6] 衣存昌, 臧恩光. 黑龙江老柞山金矿成矿规律及深部找矿探讨[J]. J4, 2010, 18(4): 58 -61 .
[7] 迟继松, 牌洪坤, 亓传铎, 王虎, 秦香伟, 李文玉. 伴有充填体矿石选矿方法的研究与应用[J]. J4, 2010, 18(4): 68 -70 .
[8] 刘远华, 杨贵才, 张轮, 齐金忠, 李文良. 西秦岭阳山超大型金矿床花岗岩岩石地球化学特征[J]. J4, 2010, 18(6): 1 -7 .
[9] 胡琴霞, 孙彬, 亢瑜, 李淑芳, 张圣潇. 甘肃北金山金矿地质特征及成因[J]. J4, 2010, 18(6): 18 -21 .
[10] 耿阿乔, 段建华. 青海满丈岗金矿控矿因素及找矿靶区分析[J]. J4, 2010, 18(6): 34 -37 .