[an error occurred while processing this directive] [an error occurred while processing this directive] [an error occurred while processing this directive]
[an error occurred while processing this directive]
采选技术与矿山管理

基于VR技术的非煤矿山火灾应急培训系统的开发

  • 洪洋 , 1, 2 ,
  • 周科平 , 1, 2 ,
  • 梁志鹏 1, 2 ,
  • 胡业民 3
展开
  • 1. 中南大学资源与安全工程学院,湖南 长沙 410083
  • 2. 中南大学高海拔寒区采矿工程技术研究中心,湖南 长沙 410083
  • 3. 湖南中矿智园信息科技有限责任公司,湖南 长沙 410083
周科平(1964-),男,湖南衡阳人,教授,博士生导师,从事矿业工程方面的研究工作。

洪洋(1995-),男,湖北宣恩人,硕士研究生,从事安全管理和矿山VR等方面的研究工作。

收稿日期: 2019-06-29

  修回日期: 2019-07-19

  网络出版日期: 2019-08-19

基金资助

国家自然科学基金项目“高寒冻融区露天矿岩质边坡裂隙网络扩展行为多尺度时变演化机制”(51774323)

Development of Non-coal Mine Fire Contingency Training System Based on VR Technology

  • Yang HONG , 1, 2 ,
  • Keping ZHOU , 1, 2 ,
  • Zhipeng LIANG 1, 2 ,
  • Yemin HU 3
Expand
  • 1. School of Resources and Safety Engineering,Central South University,Changsha 410083,Hunan,China
  • 2. Research Center for Mining Engineering and Technology in Cold Regions,Central South University,Changsha 410083,Hunan,China
  • 3. Sino Mining Science Park(Hunan) Information Technology Co. ,Ltd. ,Changsha 410083,Hunan,China

Received date: 2019-06-29

  Revised date: 2019-07-19

  Online published: 2019-08-19

本文亮点

为了克服非煤矿山矿井火灾传统应急培训方式效果不佳和部分培训内容难以实现的问题,设计了包含项目基本介绍、事故场景体验、人员角色体验和综合考核评价4个子系统的矿井火灾应急培训系统功能框架。利用3Ds Max三维建模软件和Unity3D游戏引擎建立了矿井火灾虚拟场景,通过C#语言脚本编程和HTC VIVE头显设备实现学员与矿井火灾虚拟场景的交互,从而完成了系统的开发,并对系统进行了评估。评估结果表明,VR培训系统的用户体验指标一般是PPT培训的2~4倍,其中沉浸性是PPT培训的22.5倍,培训效果指标一般是PPT培训的1~2倍,说明基于VR技术的矿井火灾应急培训系统的用户体验和培训效果更好。

本文引用格式

洪洋 , 周科平 , 梁志鹏 , 胡业民 . 基于VR技术的非煤矿山火灾应急培训系统的开发[J]. 黄金科学技术, 2019 , 27(4) : 629 -636 . DOI: 10.11872/j.issn.1005-2518.2019.04.629

Highlights

Non-coal mines are prone to fire accidents due to the fragility of the mine system and the high temperature of the mine.It is important to improve the fire contingency professional skills of mine operators through contingency training, which plays an important role in the prevention and control of mine fire accidents.However, the traditional contingency training has the disadvantages of single form, poor training effect and difficulty in realizing some training contents, so this paper developed a non-coal mine fire contingency training system with comprehensive functions and strong interaction using virtual reality technology.A mine fire contingency training system functional framework consisted of four basic subsystems,namely project introduction subsystems,accident scene experience subsystems,personnel role experience subsystems and comprehensive assessment subsystems is designed.And a mine fire training system is constructed whose functions include the virtual roaming before the fire, the scene experience when the fire occurred, the evacuation,contingency rescue,post-disaster treatment after the fire,and comprehensive assessment and evaluation after learning and training.3Ds Max 3D modeling software and Unity3D game engine are utilized to establish a virtual scene of mine fire,and the C# language script programming and HTC VIVE head-mounted display device are applied to realize the interaction between trainee and the mine fire virtual scene thus the system is developed, and conducting indoor test and field test for evaluation on the system effect. The results of the indoor test evaluation show that the user experience indicators of the VR training system are generally 2 to 4 times of the PPT training,and its immersion indicator is 22.5 times of the PPT training. The training effect indicators are generally 1 to 2 times of the PPT training, and 90% of the tested students prefer the mine fire emergency training system based on VR technology.While the field test process equipment is stable, mine operators have a strong interest in the VR training system and stronger willingness to learn actively, and most of them mentioned that they can be proficient in operation system and understand the training content of the system easily.It shows that the mine fire contingency training system based on VR technology can bring better user experience and training effect, improve the efficiency of mine fire contingency training effectively, and is more popular than traditional training.The VR training system has the characteristics of low cost, easy acceptance and flexible training methods, which can achieve good training results and strengthen the fire emergency professional skills of mine operators.

[an error occurred while processing this directive]
1
杨黔平 .矿山安全培训体系的构建及培训效果评估研究[J].科技风2015(7):108.

Yang Qianping .Research on construction of mine safety training system and evaluation of training effect[J].Technology Wind,2015(7):108.

2
张启文 .矿山安全培训与考核系统开发分析[J].现代物业201312(12):58-59.

Zhang Qiwen .Development and analysis of mine safety training and assessment system[J].Modern Property Management,201312(12):58-59.

3
Shiva P Pascal P Stephen P ,et al .A qualitative evaluation of the role of virtual reality as a safety training tool for the mining industry[J].Intersections in Simulation and Gaming201810711:188-200.

4
修春华,孙秀娟,苗坡,等 .基于Unity3D的虚拟矿山漫游仿真系统设计与实现[J].金属矿山201544(4):262-266.

Chunhua Xiu Sun Xiujuan Miao Po ,et al .Design and implementation of virtual mine roaming simulation system based on Unity3D[J].Metal Mine,201544(4):262-266.

5
张二洋,陈建宏 .基于Surpac矿山设计软件及虚幻引擎实现的矿山虚拟现实漫游系统[J].黄金科学技术201725(4):93-98.

Zhang Eryang Chen Jianhong .Design and implementation of virtual mine roaming system based on surpac and unreal engine[J].Gold Science and Technology,201725(4):93-98.

6
胡东涛,黄浪,周焕明,等 .基于虚拟现实技术的非煤矿山救护队培训系统设计与实现[J].中国安全生产科学技术201713(2):171-175.

Hu Dongtao Huang Lang Zhou Huanming ,et al .Design and implementation of training system for non-coal mine rescue team based on virtual reality technology[J].Journal of Safety Science and Technology,201713(2):171-175.

7
Cao L Lin J Li N .A virtual reality based study of indoor fire evacuation after active or passive spatial exploration[J].Computers in Human Behavior201990:37-45.

8
Kinateder M Ronchi E Gromer D ,et al .Social influence on route choice in a virtual reality tunnel fire[J].Transportation Research Part F:Traffic Psychology and Behaviour201426:116-125.

9
何高奇,郁明强,蒋正清,等 .基于VR火灾逃生游戏的应急行为评估系统[J].系统仿真学报201729(11):2796-2803.

He Gaoqi Yu Mingqiang Jiang Zhengqing ,et al .Emergency behavior assessment system based on VR fire escape game[J].Journal of System Simulation,201729(11):2796-2803.

10
武炜 .煤矿井下火灾事故人员逃生可视化技术研究[D].焦作:河南理工大学,2010.

Wu Wei .Visualizing Technology and Its Research on Mine Fire Accident and Rescue[D].Jiaozuo:Henan Polytechnic University,2010.

11
朱红青,秦晓峰,杨成轶,等 .基于Virtools的矿井火灾救援VR培训系统开发[J].矿业研究与开发201434(4):95-98.

Zhu Hongqing Qin Xiaofeng Yang Chengyi ,et al .Development of mine fire rescue VR training system based on virtools[J].Mining Research and Development,201434(4):95-98.

12
任大伟,刘阳 .煤矿井下逃生训练平台的开发与评估[J].煤矿安全201647(5):122-125.

Ren Dawei Liu Yang .Development and evaluation of virtual reality training platform for emergency escape in underground coal mine[J].Safety in Coal Mines,201647(5):122-125.

13
Rüppel U Schatz K .Designing a BIM-based serious game for fire safety evacuation simulations[J].Advanced Engineering Informatics201125(4):600-611.

14
刘敦文,贾昊燃,翦英骅,等 .基于虚拟现实技术的隧道火灾应急培训系统构建和研究[J].中国安全生产科学技术201915(2):131-137.

Liu Dunwen Jia Haoran Jian Yinghua ,et al .Construction and research of emergency training system for tunnel fire based on virtual reality technology[J].Journal of Safety Science and Technology,201915(2):131-137.

15
孟凡兴,张伟 .火灾下紧急逃生的虚拟现实系统开发与评估[J].人类工效学201319(2):23-26.

Meng Fanxing Zhang Wei .Development and evaluation of a virtual reality system of fire emergency escape[J].Chinese Journal of Ergonomics,201319(2):23-26.

16
杜宝江,查亮,林灵 .消防安全教育虚拟火灾逃生体验舱系统的设计[J].系统仿真学报201729(2):453-461.

Du Baojiang Zha Liang Lin Ling .Key technology of fully immersive virtual experience cabin[J].Journal of System Simulation,201729(2):453-461.

17
刘正宇,李爱兵,邹平,等 .非煤矿山火灾事故应急救援适用性技术分析[J].采矿技术201010(5):43-45.

Liu Zhengyu Li Aibing Zhou Ping ,et al .Technical analysis on applicability of emergency rescue for non-coal mine fire accidents[J].Mining Technology,201010(5):43-45.

18
Lawson G Salanitri D Waterfield B .Future directions for the development of virtual reality within an automotive manufacturer[J].Applied Ergonomics201653:323-330.

19
Vaughan N Gabrys B Dubey V N .An overview of self-adaptive technologies within virtual reality training[J].Computer Science Review201622:65-87.

20
Aebersold M Voepel-Lewis T Cherara L ,et al .Interactive anatomy-augmented virtual simulation training[J].Clinical Simulation in Nursing201815:34-41.

文章导航

/

[an error occurred while processing this directive]